Ahri vs Brand

Ahri
vs
50.5%

over 107 games

Brand

Skill matchup

Heavy AP damageHigh burstHeavy pokeHeavy CC

Build vs Brand

Build adapted to this matchup

Recommended items for Ahri: Malignance, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Lich Bane, Rabadon's Deathcap, Blackfire Torch, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Malignance
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Lich Bane
5

Summoner spells

FlashDot79%
FlashTeleport19%

Anti CC

Mercury's Treads
4vs CC

Other options

Lich Bane
Rabadon's Deathcap
Blackfire Torch
Dark Seal
Luden's Echo
Stormsurge
Seeker's Armguard
Void Staff
Banshee's Veil
Mejai's Soulstealer
Cosmic Drive
Cryptbloom
Liandry's Torment
55.6% WR9 games
DominationDomination
ElectrocuteElectrocute
Taste of BloodTaste of Blood
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Brand's abilities

Passive, spells and ultimate

Blaze (P)

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s10s13s–
67s10s13s1m40
96s9.5s13s1m40
116s9s13s1m30
166s8s11s1m20
186s8s9s1m20

Playing as Ahri

Tips to maximize your impact

  1. Charm first, combo second

    Land Charm (E) before your combo: it's your only CC, and a target walking toward you takes Orb of Deception (Q) both ways.

  2. Bring your orb back through the target

    Position so Orb of Deception (Q) hits on the way out and on the way back: the return deals true damage.

  3. Farm to heal

    To stay in lane, clear the wave with Orb of Deception (Q): Essence Theft (passive) heals you every 9 minions or monsters killed, and more after a takedown.

  4. Save a dash to get out

    Engage with Spirit Rush (R) but save a dash to get out: you can cast it up to 3 times, and each takedown gives you another.

  5. Push, then roam

    Push your wave with Orb of Deception (Q), then roam: the dashes of Spirit Rush (R) get you there fast and back out just as fast.

Playing against Brand

How to counter and exploit weaknesses

  1. Dodge his Q while you burn

    When you're ablaze, prioritize dodging Sear (Q): it stuns any target that's ablaze.

  2. Leave his pillar of flame

    Leave the Pillar of Flame (W) area as soon as it appears: it lands after a short delay and hits harder if you're ablaze.

  3. Punish his lack of mobility

    If you can engage, go in on him: his kit has no dash and no shield.

  4. Spread out from your allies

    Spread out from your allies in teamfights: Pyroclasm (R) bounces between nearby enemies, and Blaze (passive) explodes around a target at 3 stacks.

Patch 16.21.1