Ahri vs Kassadin

Ahri
vs
50.5%

over 1209 games

Kassadin

Skill matchup

Heavy AP damageHigh burstDive threatSplit push

Build vs Kassadin

Build adapted to this matchup

Recommended items for Ahri: Malignance, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Lich Bane, Blackfire Torch, Rabadon's Deathcap, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Malignance
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Lich Bane
5

Summoner spells

FlashDot76%
FlashTeleport21%

Anti CC

Mercury's Treads
4vs CC

Other options

Lich Bane
Blackfire Torch
Rabadon's Deathcap
Dark Seal
Luden's Echo
Cosmic Drive
Mejai's Soulstealer
Void Staff
Seeker's Armguard
Stormsurge
Cryptbloom
Liandry's Torment
Banshee's Veil
Hextech Rocketbelt
Oblivion Orb
Morellonomicon
Bloodletter's Curse
Horizon Focus
Rod of Ages
Abyssal Mask
Kaenic Rookern
Hextech Gunblade
Rylai's Crystal Scepter
Seraph's Embrace
47.6% WR105 games
DominationDomination
ElectrocuteElectrocute
Taste of BloodTaste of Blood
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Kassadin's abilities

Passive, spells and ultimate

Void Stone (P)

Kassadin takes reduced magic damage and ignores unit collision.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s7s21s–
68s7s21s5s
97s7s21s5s
117s7s21s3.5s
167s7s19s2s
187s7s17s2s

Playing as Ahri

Tips to maximize your impact

  1. Charm first, combo second

    Land Charm (E) before your combo: it's your only CC, and a target walking toward you takes Orb of Deception (Q) both ways.

  2. Bring your orb back through the target

    Position so Orb of Deception (Q) hits on the way out and on the way back: the return deals true damage.

  3. Farm to heal

    To stay in lane, clear the wave with Orb of Deception (Q): Essence Theft (passive) heals you every 9 minions or monsters killed, and more after a takedown.

  4. Save a dash to get out

    Engage with Spirit Rush (R) but save a dash to get out: you can cast it up to 3 times, and each takedown gives you another.

  5. Push, then roam

    Push your wave with Orb of Deception (Q), then roam: the dashes of Spirit Rush (R) get you there fast and back out just as fast.

Playing against Kassadin

How to counter and exploit weaknesses

  1. Trade before he hits 6

    Take as many trades as you can before he hits level 6: without Riftwalk (R), he has no way to move quickly, to engage or to escape.

  2. Lean on physical damage

    If you deal physical damage, lean on it in trades: Void Stone (passive) and Null Sphere (Q) only reduce magic damage.

  3. Drag it out when he chains R

    When he recasts Riftwalk (R) back to back, back off and drag the teamfight out: each quick recast doubles its mana cost, and once he's out of mana he can't blink anymore.

  4. End the game early

    Look to end the game early: at max rank, Riftwalk (R) only has a 2-second cooldown, and he blinks almost nonstop.

Patch 16.21.1