Ahri vs Locke

Ahri
vs
51.2%

over 6593 games

Locke

Skill matchup

Dive threatSustained DPSCountered by stasisHigh burst

Build vs Locke

Build adapted to this matchup

Recommended items for Ahri: Malignance, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Lich Bane, Blackfire Torch, Dark Seal, Rabadon's Deathcap.

Starting items

Doran's Ring
Health Potion
x2

Core build

Malignance
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Lich Bane
5

Summoner spells

FlashDot74%
FlashTeleport23%

Anti CC

Mercury's Treads
4vs CC

Other options

Lich Bane
Blackfire Torch
Dark Seal
Rabadon's Deathcap
Luden's Echo
Mejai's Soulstealer
Cosmic Drive
Stormsurge
Seeker's Armguard
Void Staff
Oblivion Orb
Hextech Rocketbelt
Cryptbloom
Banshee's Veil
Liandry's Torment
Morellonomicon
Rylai's Crystal Scepter
Horizon Focus
Rod of Ages
Bloodletter's Curse
Imperial Mandate
Riftmaker
Hextech Gunblade
Kaenic Rookern
Seraph's Embrace
Abyssal Mask
Tear of the Goddess
54.6% WR549 games
DominationDomination
ElectrocuteElectrocute
Taste of BloodTaste of Blood
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Locke's abilities

Passive, spells and ultimate

Silver Stake (P)

Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s18s10s–
68s18s10s2m
96s17s10s2m
116s16s10s1m40
166s14s10s1m20
186s14s10s1m20

Playing as Ahri

Tips to maximize your impact

  1. Charm first, combo second

    Land Charm (E) before your combo: it's your only CC, and a target walking toward you takes Orb of Deception (Q) both ways.

  2. Bring your orb back through the target

    Position so Orb of Deception (Q) hits on the way out and on the way back: the return deals true damage.

  3. Farm to heal

    To stay in lane, clear the wave with Orb of Deception (Q): Essence Theft (passive) heals you every 9 minions or monsters killed, and more after a takedown.

  4. Save a dash to get out

    Engage with Spirit Rush (R) but save a dash to get out: you can cast it up to 3 times, and each takedown gives you another.

  5. Push, then roam

    Push your wave with Orb of Deception (Q), then roam: the dashes of Spirit Rush (R) get you there fast and back out just as fast.

Playing against Locke

How to counter and exploit weaknesses

  1. Back instead of staying low

    Back instead of staying in lane at low health: Silver Stake (passive) adds damage to his autos that grows with your missing health.

  2. Trade after his E

    Trade after Ashen Pursuit (E): it's his only instant movement, and its 10-second cooldown only resets if he gets a takedown.

  3. During his W, only hit to kill

    During Soul Ignition (W), only hit him if you can kill him: at the end, he heals back part of the last damage taken, yours included.

  4. Stay above his threshold

    Marked by Purgatory (R), stay above its threshold: if you have a heal or a shield, use it, because he seals marked enemies who drop below it.

  5. Contest his artifact

    If the Purgatory (R) artifact lands, hold the area where it fell: by picking it up, Locke raises his execute threshold for each sealed champion, for the rest of the game.

Patch 16.21.1