Ahri vs Vel'Koz

Ahri
vs
49.1%

over 477 games

Vel'Koz

Skill matchup

Heavy pokeHeavy AP damageHigh burstSustained DPS

Build vs Vel'Koz

Build adapted to this matchup

Recommended items for Ahri: Malignance, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Lich Bane, Rabadon's Deathcap, Dark Seal, Blackfire Torch.

Starting items

Doran's Ring
Health Potion
x2

Core build

Malignance
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Lich Bane
5

Summoner spells

FlashDot71%
FlashTeleport28%

Anti CC

Mercury's Treads
4vs CC

Other options

Lich Bane
Rabadon's Deathcap
Dark Seal
Blackfire Torch
Luden's Echo
Mejai's Soulstealer
Stormsurge
Void Staff
Seeker's Armguard
Cosmic Drive
Hextech Rocketbelt
Cryptbloom
Liandry's Torment
Banshee's Veil
Oblivion Orb
Morellonomicon
55.1% WR49 games
DominationDomination
ElectrocuteElectrocute
Taste of BloodTaste of Blood
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Vel'Koz's abilities

Passive, spells and ultimate

Organic Deconstruction (P)

Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s1.5s12s–
67s1.5s12s1m40
97s1.5s12s1m40
117s1.5s12s1m30
167s1.5s11s1m20
187s1.5s10s1m20

Playing as Ahri

Tips to maximize your impact

  1. Charm first, combo second

    Land Charm (E) before your combo: it's your only CC, and a target walking toward you takes Orb of Deception (Q) both ways.

  2. Bring your orb back through the target

    Position so Orb of Deception (Q) hits on the way out and on the way back: the return deals true damage.

  3. Farm to heal

    To stay in lane, clear the wave with Orb of Deception (Q): Essence Theft (passive) heals you every 9 minions or monsters killed, and more after a takedown.

  4. Save a dash to get out

    Engage with Spirit Rush (R) but save a dash to get out: you can cast it up to 3 times, and each takedown gives you another.

  5. Push, then roam

    Push your wave with Orb of Deception (Q), then roam: the dashes of Spirit Rush (R) get you there fast and back out just as fast.

Playing against Vel'Koz

How to counter and exploit weaknesses

  1. Watch both branches of his plasma

    Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.

  2. Back off before the third stack

    Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.

  3. Engage after Tectonic Disruption

    If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.

  4. Interrupt his ray

    If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.

Patch 16.21.1