Ahri vs Vex

Ahri
vs
51.1%

over 1080 games

Vex

Skill matchup

Heavy AP damageHigh burstHeavy CCCountered by spell shield

Build vs Vex

Build adapted to this matchup

Recommended items for Ahri: Malignance, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Lich Bane, Rabadon's Deathcap, Dark Seal, Blackfire Torch.

Starting items

Doran's Ring
Health Potion
x2

Core build

Malignance
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Lich Bane
5

Summoner spells

FlashDot71%
FlashTeleport28%

Anti CC

Mercury's Treads
4vs CC

Other options

Lich Bane
Rabadon's Deathcap
Dark Seal
Blackfire Torch
Luden's Echo
Mejai's Soulstealer
Stormsurge
Seeker's Armguard
Cosmic Drive
Void Staff
Banshee's Veil
Cryptbloom
Hextech Rocketbelt
Oblivion Orb
Liandry's Torment
Morellonomicon
Rylai's Crystal Scepter
Horizon Focus
53.0% WR117 games
DominationDomination
ElectrocuteElectrocute
Taste of BloodTaste of Blood
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Vex's abilities

Passive, spells and ultimate

Doom 'n Gloom (P)

Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s16s12s–
66s16s12s2m20
94s15s12s2m20
114s14s12s2m
164s12s12s1m40
184s12s12s1m40

Playing as Ahri

Tips to maximize your impact

  1. Charm first, combo second

    Land Charm (E) before your combo: it's your only CC, and a target walking toward you takes Orb of Deception (Q) both ways.

  2. Bring your orb back through the target

    Position so Orb of Deception (Q) hits on the way out and on the way back: the return deals true damage.

  3. Farm to heal

    To stay in lane, clear the wave with Orb of Deception (Q): Essence Theft (passive) heals you every 9 minions or monsters killed, and more after a takedown.

  4. Save a dash to get out

    Engage with Spirit Rush (R) but save a dash to get out: you can cast it up to 3 times, and each takedown gives you another.

  5. Push, then roam

    Push your wave with Orb of Deception (Q), then roam: the dashes of Spirit Rush (R) get you there fast and back out just as fast.

Playing against Vex

How to counter and exploit weaknesses

  1. Dodge her mist early

    Get out of the line of Mistral Bolt (Q) early: after a short delay, the mist narrows but speeds up.

  2. No dashes near her

    If you have a dash, avoid using it near her: it marks you with Gloom, and if Doom 'n Gloom (passive) is ready, her next spell interrupts it and fears you.

  3. Trade after her fear

    Start a trade right after she fears someone: her next spell empowered by Doom 'n Gloom (passive) then takes a while to come back.

  4. Dodge her Shadow

    Get out of the path of Shadow Surge (R): Vex can only dash to the first champion hit by Shadow.

Patch 16.21.1