Matchup
Skill matchup
You are stronger early — look to snowball before your opponent scales.
Build vs Pantheon
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AD
Anti Heal
Anti AP
Anti Tank
DPS
Power Spikes
Strength by game phase
Pantheon's abilities
Passive, spells and ultimate
Every few spells or attacks, Pantheon's next spell is empowered.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 13s | 22s | – |
| 6 | 9.5s | 13s | 22s | 3m |
| 9 | 8s | 12s | 22s | 3m |
| 11 | 8s | 11s | 22s | 2m45 |
| 16 | 8s | 9s | 20s | 2m30 |
| 18 | 8s | 9s | 18s | 2m30 |
Playing against Pantheon
How to counter and exploit weaknesses
Pantheon falls off in the late game — he's strong in early/mid but scales poorly. Play safe and outscale.
His E blocks everything from one direction: go around it or wait for it to expire before bursting.
His W is point-and-click but short range — kite him by staying out of his W range.
Warn your teammates when Pantheon is MIA: his R lets him roam very quickly.
Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026