Amumu vs Seraphine

Amumu
vs
Not enough games
Seraphine
Heavy AP damageHeavy pokeHeavy CCHigh burst

Build vs Seraphine

The champion's reference build, for lack of enough games in this matchup

Recommended items for Amumu: Liandry's Torment, Sunfire Aegis, Abyssal Mask, Plated Steelcaps, Jak'Sho, The Protean, Thornmail, Randuin's Omen, Frozen Heart.

Starting items

Mosstomper Seedling
Health Potion

Core build

Liandry's Torment
1
Sunfire Aegis
2
Abyssal Mask
3

Standard

Boots of Swiftness
4vs Slow
Jak'Sho, The Protean
5

Anti CC

Mercury's Treads
4vs CC

Other options

Jak'Sho, The Protean
Thornmail
Randuin's Omen
Frozen Heart

Power Spikes

Strength by game phase

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s–
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s11s2m
186s22s11s2m

Playing as Amumu

Tips to maximize your impact

  1. Save your second bandage

    Save a charge of Bandage Toss (Q) after your engage: the spell has two, and the second catches an enemy who escapes with a dash or Flash.

  2. Wait until your R can hit several

    Wait until several enemies are in range to cast Curse of the Sad Mummy (R): it stuns every enemy around you and curses them.

  3. Burn tanks with Despair

    Keep Despair (W) on against tanks: every second, it deals a percentage of their max health to nearby enemies.

  4. Full clear, then gank

    Full clear with Despair (W) and Tantrum (E), then gank: both hit every nearby monster, and Tantrum's cooldown drops when you get hit.

Playing against Seraphine

How to counter and exploit weaknesses

  1. Dodge her Beat Drop

    Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.

  2. Back off before her third spell

    Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.

  3. Spread out from your allies

    Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.

  4. Target her: she has no dash

    If you can engage, target Seraphine: her kit has no dash to escape.

Patch 16.21.1