Matchup
You are stronger early — look to snowball before your opponent scales.
Build vs Jhin
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AD
Anti Heal
Anti CC
Anti Tank
DPS
Power Spikes
Strength by game phase
Jhin's abilities
Passive, spells and ultimate
Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 12s | 2s | – |
| 6 | 6s | 12s | 2s | 2m |
| 9 | 5s | 12s | 2s | 2m |
| 11 | 5s | 12s | 2s | 1m45 |
| 16 | 5s | 12s | 2s | 1m30 |
| 18 | 5s | 12s | 2s | 1m30 |
Playing against Jhin
How to counter and exploit weaknesses
Jhin has to reload after 4 shots — engage during his reload window for a free trade.
His W only roots if you've been hit recently (marked) — if you see the mark, dodge the W as priority.
Jhin is immobile with no dash — assassins and engages punish him very effectively.
His R is a channel: interrupt it with CC, or flank him because he can't move during the channel.
Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026