Ashe vs Karthus
Hard matchup
Build vs Karthus
Build adapted to this matchup
Recommended items for Ashe: Hexoptics C44, Phantom Dancer, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, Kraken Slayer, Runaan's Hurricane, B. F. Sword.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Karthus's abilities
Passive, spells and ultimate
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 15s | 0.5s | – |
| 6 | 0s | 15s | 0.5s | 3m20 |
| 9 | 0s | 15s | 0.5s | 3m20 |
| 11 | 0s | 15s | 0.5s | 3m |
| 16 | 0s | 15s | 0.5s | 2m40 |
| 18 | 0s | 15s | 0.5s | 2m40 |
Playing as Ashe
Tips to maximize your impact
- Poke with Volley
Poke with Volley (W) whenever it's up: it applies the Frost Shot (passive) slow, and its cooldown drops from 18 to 4 seconds as you rank it up.
- Kite whoever charges you
Kite the bruisers who run at you: each auto slows them with Frost Shot (passive), and Ranger's Focus (Q) boosts your attack speed.
- Fire your arrow across the map
Fire Enchanted Crystal Arrow (R) from far away to help another lane: the farther the arrow travels, the longer the stun.
- Send your hawk before going in
Send Hawkshot (E) over an objective or a brush before going in: the hawk reveals the area for 5 seconds, and the spell has two charges.
Playing against Karthus
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.
- Jump on him if you can
If you can engage, jump on him: Karthus has no dash or leap to escape.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.
- Save your protection for Requiem
If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.
- Move away after he dies
Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.
Other Ashe matchups
Patch 16.21.1