Aurelion Sol vs Vel'Koz
Hard matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Vel'Koz
Build adapted to this matchup
Recommended items for Aurelion Sol: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment, Sorcerer's Shoes, Zhonya's Hourglass, Dark Seal, Rabadon's Deathcap, Bloodletter's Curse.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Vel'Koz's abilities
Passive, spells and ultimate
Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 1.5s | 12s | – |
| 6 | 7s | 1.5s | 12s | 1m40 |
| 9 | 7s | 1.5s | 12s | 1m40 |
| 11 | 7s | 1.5s | 12s | 1m30 |
| 16 | 7s | 1.5s | 11s | 1m20 |
| 18 | 7s | 1.5s | 10s | 1m20 |
Playing as Aurelion Sol
Tips to maximize your impact
- Keep your breath on one champion
Keep Breath of Light (Q) on the same champion: each second triggers a burst of bonus damage and gives you Stardust.
- Farm your Stardust
Farm with Singularity (E): every enemy that dies inside, minions included, gives you Stardust, which permanently strengthens all your abilities.
- Fly to escape or chase
Cast Astral Flight (W) to escape a gank or to chase: during the flight, Breath of Light (Q) has no cooldown and no channel limit.
- Hit several champions with your R
Cast Falling Star (R) on several enemies: it stuns them, and each champion hit gives you Stardust to upgrade your next cast into The Skies Descend (R).
Playing against Vel'Koz
How to counter and exploit weaknesses
- Watch both branches of his plasma
Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.
- Back off before the third stack
Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.
- Engage after Tectonic Disruption
If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.
- Interrupt his ray
If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.
Other Aurelion Sol matchups
Patch 16.21.1