Matchup

Heavy AD damageHigh burstSustained DPS

Build vs Graves

Build adapted to this matchup

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1Mage
Zhonya's Hourglass
2vs AD
Shadowflame
3vs Tank

Standard

Sorcerer's Shoes
4Magic pen
Stormsurge
5vs Tank

Summoner spells

41462%
41238%

Anti AP

Mercury's Treads
4vs CC
Banshee's Veil
5vs AP

Anti Tank

Stormsurge
5vs Tank
Void Staff
vs Tank

DPS

Hextech Rocketbelt
Mage tank
Rabadon's Deathcap
Mage
100.0% WR1 games
DominationDomination
ElectrocuteElectrocute
Taste of BloodTaste of Blood
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
AuroraAurora
GravesGraves
Aggressive
Neutral
Passive

Graves's abilities

Passive, spells and ultimate

New Destiny (P)

Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

Cooldowns

Cooldowns by spell rank

LevelQWER
313s26s16s
69.5s26s16s1m40
96s24s16s1m40
116s22s16s1m20
166s18s14s1m
186s18s12s1m

Playing against Graves

How to counter and exploit weaknesses

1

Minions and tanks block his autos (like a shotgun) — position yourself behind units to reduce his damage.

2

His W blinds you: get out of the smoke cloud quickly instead of fighting inside it.

3

Graves is an early/mid game jungle champion — if you scale better, play safe and wait for late game.

4

He has relatively short range (425) — long-range ADCs outrange him easily.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026