Aurora vs Hwei
You are stronger early. Look to snowball before your opponent scales.
Build vs Hwei
The champion's reference build, for lack of enough games in this matchup
Recommended items for Aurora: Stormsurge, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Luden's Echo, Void Staff, Zhonya's Hourglass, Hextech Rocketbelt.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Hwei's abilities
Passive, spells and ultimate
Hwei primes enemy champions he damages with his abilities for his signature finishing touch.Hitting an enemy with a second damaging spell completes his signature, leaving it beneath them. The signature detonates after a short delay, dealing magic damage to all enemies in range.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 18s | 12s | – |
| 6 | 8s | 18s | 12s | 2m |
| 9 | 6s | 17.5s | 12s | 2m |
| 11 | 6s | 17s | 12s | 1m40 |
| 16 | 6s | 16s | 11s | 1m20 |
| 18 | 6s | 16s | 10s | 1m20 |
Playing as Aurora
Tips to maximize your impact
- Poke, then pull your hex back
Poke with Twofold Hex (Q), then recast it once the target has lost health: the hex passes back through them and deals more damage the more health they're missing.
- Vanish at the right moment
Cast Across the Veil (W) to dodge a skillshot or break a chase: you leap and turn invisible briefly, and a takedown resets its cooldown.
- Keep them in your zone
Cast Between Worlds (R) in the middle of grouped enemies: those trying to enter or leave the area are slowed, which keeps them under your team's spells.
- Jump from edge to edge
Inside Between Worlds (R), teleport from one edge to the other to dodge skillshots and reposition, as long as the area lasts.
Playing against Hwei
How to counter and exploit weaknesses
- Trade after his damage spell
Trade after he uses a damage spell: Devastating Fire (QQ), Severing Bolt (QW) and Molten Fissure (QE) share a 10 to 6 second cooldown.
- Don't stand still or alone
Don't stand still or alone: Severing Bolt (QW) strikes after a delay and deals more damage to isolated or immobilized enemies.
- Jump on him if you can
If you can engage, jump on him right after one of his CC spells: Hwei has no dash or leap, and Subject: Torment (E) has a 12 to 10 second cooldown.
- Move away from the ally hit by his R
If an ally is hit by Spiraling Despair (R), move away from them: the vision expands around its target, slows and damages nearby enemies, then explodes.
Other Aurora matchups
Patch 16.21.1