Matchup
Hard matchup
You are stronger late game — farm safe and avoid early trades.
Build vs Vex
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AP
Anti Heal
Anti Tank
DPS
Other options
Power Spikes
Strength by game phase
Vex's abilities
Passive, spells and ultimate
Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 16s | 13s | – |
| 6 | 6s | 16s | 13s | 2m20 |
| 9 | 4s | 15s | 13s | 2m20 |
| 11 | 4s | 14s | 13s | 2m |
| 16 | 4s | 12s | 13s | 1m40 |
| 18 | 4s | 12s | 13s | 1m40 |
Playing against Vex
How to counter and exploit weaknesses
Vex is weak against champions WITHOUT dashes: her anti-dash passive doesn't proc if you don't dash.
Her R is a skillshot: dodge the missile and she can't dash to you.
Punish her when her fear passive is on cooldown (the indicator below her is grayed out when unavailable).
Long-range champions without mobility (Xerath, Vel'Koz) counter her well.
Source: op.gg + LTL Engine · Patch 16.9.1 · May 8, 2026