Brand vs Nautilus
Build vs Nautilus
The champion's reference build, for lack of enough games in this matchup
Recommended items for Brand: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment, Sorcerer's Shoes, Zhonya's Hourglass, Shadowflame, Morellonomicon, Rabadon's Deathcap.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Nautilus's abilities
Passive, spells and ultimate
Nautilus' first Attack against a target deals increased physical damage and roots them briefly.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 12s | 7s | – |
| 6 | 12s | 12s | 7s | 2m |
| 9 | 10s | 12s | 7s | 2m |
| 11 | 10s | 12s | 7s | 1m40 |
| 16 | 10s | 12s | 6s | 1m20 |
| 18 | 10s | 12s | 5s | 1m20 |
Playing as Brand
Tips to maximize your impact
- Three spells for the explosion
Hit the same target with three spells: at 3 stacks, Blaze (passive) becomes unstable and detonates 2 seconds later, dealing heavy damage around it.
- Set them ablaze before the stun
Start with Conflagration (E), then Sear (Q) to stun the target while they're ablaze, and finish with Pillar of Flame (W), which deals 25% more damage to them.
- Spread the fire from minions
Cast Conflagration (E) on a minion that's ablaze near your opponent: when the target is ablaze, the spread range doubles and reaches them.
- Save your R for a group
Cast Pyroclasm (R) when several enemies are close: the torrent bounces up to 5 times, first to champions that are ablaze but not yet at 3 stacks.
Playing against Nautilus
How to counter and exploit weaknesses
- Stay behind your minions
Once he hits level 2, stay behind your minions: the Dredge Line (Q) anchor hooks the first enemy hit, then the Staggering Blow (passive) auto keeps you in place.
- Hold still against Riptide
When he casts Riptide (E) near you, stay put until it ends: its three explosions spread out around him, and running too early makes you take the next ones and their slow.
- Back off after his anchor
When Dredge Line (Q) misses you, keep your distance: it's his only spell to reach you, on a 14 to 10 second cooldown.
- Get out of his shockwave's path
When he aims Depth Charge (R) at an ally, don't stand between them: the shockwave chases its target, and every enemy in its path takes a knock-up.
Other Brand matchups
Patch 16.21.1