Darius vs Jarvan IV

Darius
vs
Not enough games
Jarvan IV
Strong engageHeavy AD damageHeavy CCDive threat

Build vs Jarvan IV

The champion's reference build, for lack of enough games in this matchup

Recommended items for Darius: Youmuu's Ghostblade, Dead Man's Plate, Death's Dance, Plated Steelcaps, Stridebreaker, Sterak's Gage, Force of Nature, Randuin's Omen.

Starting items

Doran's Blade
Health Potion

Core build

Youmuu's Ghostblade
1
Dead Man's Plate
2
Death's Dance
3

Standard

Boots of Swiftness
4vs Slow
Stridebreaker
5

Summoner spells

FlashHaste80%
FlashDot20%

Anti CC

Mercury's Treads
4vs CC

Other options

Stridebreaker
Sterak's Gage
Force of Nature
Randuin's Omen
Guardian Angel
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
SorcerySorcery
Axiom ArcanistAxiom Arcanist
CelerityCelerity
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jarvan IV's abilities

Passive, spells and ultimate

Martial Cadence (P)

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s9s12s–
68s9s12s2m
96s9s12s2m
116s9s12s1m45
166s9s11s1m30
186s9s10s1m30

Playing as Darius

Tips to maximize your impact

  1. Hit with the edge of your axe

    Aim the outer edge of Decimate (Q): only the blade heals you and applies Hemorrhage (passive). The handle, in the center, deals less damage.

  2. All-in at five stacks

    Go all-in when your target has five Hemorrhage (passive) stacks: you gain a massive AD bonus, and Noxian Guillotine (R) hits harder with each stack.

  3. Save Apprehend for runners

    Save Apprehend (E) to pull back an enemy who retreats, not to start a trade: it's your only pull, on a 26 to 16 second cooldown.

  4. Execute to recast your R

    Cast Noxian Guillotine (R) on the lowest-health target: its true damage ignores armor, and if it kills, you can recast it right away.

Playing against Jarvan IV

How to counter and exploit weaknesses

  1. Step out of his flag's line

    As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.

  2. Punish him after his combo

    Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.

  3. Save a way out of his arena

    If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.

Patch 16.21.1