Matchup
Power Spikes
Strength by game phase
Early (0-15)
Mid (15-30)
Late (30+)
Aggressive
Neutral
Passive
Zeri's abilities
Passive, spells and ultimate
Living Battery (P)
Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 12s | 24s | – |
| 6 | 0s | 12s | 24s | 1m20 |
| 9 | 0s | 11s | 24s | 1m20 |
| 11 | 0s | 10s | 24s | 1m15 |
| 16 | 0s | 8s | 21s | 1m10 |
| 18 | 0s | 8s | 18s | 1m10 |
Playing against Zeri
How to counter and exploit weaknesses
1
Point-and-click CC is the best counter to Zeri: she's too mobile for skillshots when her R is active.
2
Her E can go through walls but has a long cooldown — punish her after the dash.
3
Zeri is weak in the early game and needs items to be effective — force fights early.
4
Her R speed disappears out of combat — disengage and re-engage when R expires.