Fiddlesticks vs Hecarim

Fiddlesticks
vs
50.2%

over 1107 games

Hecarim

Skill matchup

Strong engageHeavy AD damageHeavy CCDive threat

Build vs Hecarim

Build adapted to this matchup

Recommended items for Fiddlesticks: Malignance, Liandry's Torment, Zhonya's Hourglass, Sorcerer's Shoes, Shadowflame, Hextech Rocketbelt, Dark Seal, Rabadon's Deathcap.

Starting items

Gustwalker Hatchling

Core build

Malignance
1
Liandry's Torment
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Shadowflame
5

Summoner spells

FlashSmite99%
SmiteDot0%

Anti CC

Mercury's Treads
4vs CC

Other options

Shadowflame
Hextech Rocketbelt
Dark Seal
Rabadon's Deathcap
Oblivion Orb
Void Staff
Seeker's Armguard
Stormsurge
Mejai's Soulstealer
Banshee's Veil
Morellonomicon
Bloodletter's Curse
Rylai's Crystal Scepter
Cryptbloom
Blackfire Torch
Abyssal Mask
Actualizer
Imperial Mandate
52.4% WR63 games
DominationDomination
ElectrocuteElectrocute
Cheap ShotCheap Shot
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Axiom ArcanistAxiom Arcanist
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Hecarim's abilities

Passive, spells and ultimate

Warpath (P)

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s20s–
64s14s20s2m20
94s14s20s2m20
114s14s20s2m
164s14s18s1m40
184s14s16s1m40

Playing as Fiddlesticks

Tips to maximize your impact

  1. Strike from out of their vision

    Channel Crowstorm (R) out of their vision, from a brush or behind a wall: if you're unseen when your spells hit, Terrify (Q) fears them too.

  2. Aim the center of your scythe

    Aim the center of Reap (E) at the key target: in the center, they're silenced; at the edges, only slowed.

  3. Finish your harvest

    Channel Bountiful Harvest (W) to the end on camps and minion groups: you heal for part of the damage, and the remaining cooldown drops by 60%.

  4. Place your effigies

    Place the effigies from A Harmless Scarecrow (passive) in key brushes: they replace your trinket, and Terrify (Q) can fear when you're mimicking one.

Playing against Hecarim

How to counter and exploit weaknesses

  1. Leave the landing point of his R

    When he casts Onslaught of Shadows (R), move away from the end of his dash: the shockwave there fears every nearby enemy, longer after a long run.

  2. Save your CC for his charge

    If you have a slow or CC, save it for Devastating Charge (E): he gains speed as he runs, and Warpath (passive) turns it into AD.

  3. Save your burst for after his W

    Wait for Spirit of Dread (W) to end before your burst: while it lasts, he gains armor and magic resist and heals from damage dealt around him.

  4. Ward his gank paths

    Ward his gank paths: Devastating Charge (E) gains speed over time, so he looks to build momentum in the fog of war.

Patch 16.21.1