Fiddlesticks vs Jarvan IV

Fiddlesticks
vs
50.8%

over 1281 games

Jarvan IV

Skill matchup

Strong engageHeavy AD damageHeavy CCDive threat

Build vs Jarvan IV

Build adapted to this matchup

Recommended items for Fiddlesticks: Hextech Rocketbelt, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Malignance, Liandry's Torment, Dark Seal, Rabadon's Deathcap.

Starting items

Gustwalker Hatchling

Core build

Hextech Rocketbelt
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Malignance
5

Summoner spells

FlashSmite100%
HasteSmite0%

Anti CC

Mercury's Treads
4vs CC

Other options

Malignance
Liandry's Torment
Dark Seal
Rabadon's Deathcap
Void Staff
Oblivion Orb
Banshee's Veil
Seeker's Armguard
Stormsurge
Mejai's Soulstealer
Cryptbloom
Morellonomicon
Rylai's Crystal Scepter
Bloodletter's Curse
Blackfire Torch
Actualizer
Imperial Mandate
Abyssal Mask
Frozen Heart
Riftmaker
Cosmic Drive
46.4% WR69 games
DominationDomination
ElectrocuteElectrocute
Cheap ShotCheap Shot
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
SorcerySorcery
TranscendenceTranscendence
Axiom ArcanistAxiom Arcanist
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jarvan IV's abilities

Passive, spells and ultimate

Martial Cadence (P)

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s9s12s–
68s9s12s2m
96s9s12s2m
116s9s12s1m45
166s9s11s1m30
186s9s10s1m30

Playing as Fiddlesticks

Tips to maximize your impact

  1. Strike from out of their vision

    Channel Crowstorm (R) out of their vision, from a brush or behind a wall: if you're unseen when your spells hit, Terrify (Q) fears them too.

  2. Aim the center of your scythe

    Aim the center of Reap (E) at the key target: in the center, they're silenced; at the edges, only slowed.

  3. Finish your harvest

    Channel Bountiful Harvest (W) to the end on camps and minion groups: you heal for part of the damage, and the remaining cooldown drops by 60%.

  4. Place your effigies

    Place the effigies from A Harmless Scarecrow (passive) in key brushes: they replace your trinket, and Terrify (Q) can fear when you're mimicking one.

Playing against Jarvan IV

How to counter and exploit weaknesses

  1. Step out of his flag's line

    As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.

  2. Punish him after his combo

    Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.

  3. Save a way out of his arena

    If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.

Patch 16.21.1