Fiddlesticks vs Vel'Koz
Build vs Vel'Koz
The champion's reference build, for lack of enough games in this matchup
Recommended items for Fiddlesticks: Malignance, Liandry's Torment, Zhonya's Hourglass, Sorcerer's Shoes, Shadowflame, Rabadon's Deathcap, Void Staff, Banshee's Veil.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Vel'Koz's abilities
Passive, spells and ultimate
Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 1.5s | 12s | – |
| 6 | 7s | 1.5s | 12s | 1m40 |
| 9 | 7s | 1.5s | 12s | 1m40 |
| 11 | 7s | 1.5s | 12s | 1m30 |
| 16 | 7s | 1.5s | 11s | 1m20 |
| 18 | 7s | 1.5s | 10s | 1m20 |
Playing as Fiddlesticks
Tips to maximize your impact
- Strike from out of their vision
Channel Crowstorm (R) out of their vision, from a brush or behind a wall: if you're unseen when your spells hit, Terrify (Q) fears them too.
- Aim the center of your scythe
Aim the center of Reap (E) at the key target: in the center, they're silenced; at the edges, only slowed.
- Finish your harvest
Channel Bountiful Harvest (W) to the end on camps and minion groups: you heal for part of the damage, and the remaining cooldown drops by 60%.
- Place your effigies
Place the effigies from A Harmless Scarecrow (passive) in key brushes: they replace your trinket, and Terrify (Q) can fear when you're mimicking one.
Playing against Vel'Koz
How to counter and exploit weaknesses
- Watch both branches of his plasma
Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.
- Back off before the third stack
Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.
- Engage after Tectonic Disruption
If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.
- Interrupt his ray
If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.
Other Fiddlesticks matchups
Patch 16.21.1