Fiora vs Heimerdinger
Skill matchup
Build vs Heimerdinger
Build adapted to this matchup
Recommended items for Fiora: Ravenous Hydra, Trinity Force, Death's Dance, Mercury's Treads, Maw of Malmortius, Eclipse, Endless Hunger, Hullbreaker.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Heimerdinger's abilities
Passive, spells and ultimate
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1s | 11s | 11s | – |
| 6 | 1s | 11s | 11s | 1m40 |
| 9 | 1s | 10s | 11s | 1m40 |
| 11 | 1s | 9s | 11s | 1m25 |
| 16 | 1s | 7s | 11s | 1m10 |
| 18 | 1s | 7s | 11s | 1m10 |
Playing as Fiora
Tips to maximize your impact
- Hit the Vital
Position to hit the Duelist's Dance (passive) Vital: each Vital you hit heals you and gives you move speed.
- Lunge toward the Vital
Cast Lunge (Q) on the Vital's side: the strike prioritizes Vitals, and hitting an enemy lowers its cooldown.
- Riposte their CC
Save Riposte (W) for enemy CC: it parries damage and effects for a moment, and if it parries an immobilizing effect, your stab stuns the first champion hit.
- Circle them for your R
Hit the four Grand Challenge (R) Vitals by circling your target: if you hit them all in time, or they die after the first, you heal nearby allies.
Playing against Heimerdinger
How to counter and exploit weaknesses
- Destroy his turrets first
Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.
- Dodge the center of his grenade
Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.
- All-in after his grenade
Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.
- Pull him away from his turrets
Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.
- Back off from his giant turret
Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.
Other Fiora matchups
Patch 16.21.1