Fiora vs Poppy

Fiora
vs
Not enough games
Poppy
Heavy AD damageStrong engageHeavy CCVery tanky

You are stronger late game. Farm safe and avoid early trades.

Build vs Poppy

The champion's reference build, for lack of enough games in this matchup

Recommended items for Fiora: Ravenous Hydra, Trinity Force, Death's Dance, Mercury's Treads, Endless Hunger, Maw of Malmortius, Guardian Angel, Spear of Shojin.

Starting items

Doran's Blade
Health Potion

Core build

Ravenous Hydra
1
Trinity Force
2
Death's Dance
3

Standard

Boots of Swiftness
4vs Slow
Endless Hunger
5

Summoner spells

FlashDot100%

Other options

Endless Hunger
Maw of Malmortius
Guardian Angel
Spear of Shojin
DominationDomination
Hail of BladesHail of Blades
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Ultimate HunterUltimate Hunter
PrecisionPrecision
Last StandLast Stand
Legend: AlacrityLegend: Alacrity
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Poppy's abilities

Passive, spells and ultimate

Iron Ambassador (P)

Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s20s14s–
66s20s14s2m20
94s18s14s2m20
114s16s14s2m
164s12s12s1m40
184s12s10s1m40

Playing as Fiora

Tips to maximize your impact

  1. Hit the Vital

    Position to hit the Duelist's Dance (passive) Vital: each Vital you hit heals you and gives you move speed.

  2. Lunge toward the Vital

    Cast Lunge (Q) on the Vital's side: the strike prioritizes Vitals, and hitting an enemy lowers its cooldown.

  3. Riposte their CC

    Save Riposte (W) for enemy CC: it parries damage and effects for a moment, and if it parries an immobilizing effect, your stab stuns the first champion hit.

  4. Circle them for your R

    Hit the four Grand Challenge (R) Vitals by circling your target: if you hit them all in time, or they die after the first, you heal nearby allies.

Playing against Poppy

How to counter and exploit weaknesses

  1. Stay away from walls

    Stay away from walls against her: Heroic Charge (E) stuns you if she slams you into an obstacle.

  2. Step on her buckler

    Step on the Iron Ambassador (passive) buckler when it lands: she can no longer pick it up, so she doesn't get her shield.

  3. No dashes during Steadfast Presence

    If you have a dash, don't use it near her during Steadfast Presence (W): the field stops it, and you're slowed and grounded.

  4. Interrupt her Verdict charge

    If you have CC, use it when she spins her hammer for Keeper's Verdict (R): the longer she charges, the farther she sends her target.

Patch 16.21.1