Gangplank vs Zac
Hard matchup
Build vs Zac
Build adapted to this matchup
Recommended items for Gangplank: Essence Reaver, Mortal Reminder, Infinity Edge, Ionian Boots of Lucidity, The Collector, Immortal Shieldbow, Executioner's Calling, Lord Dominik's Regards.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Zac's abilities
Passive, spells and ultimate
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 5s | 21s | – |
| 6 | 11s | 5s | 21s | 2m |
| 9 | 8s | 5s | 21s | 2m |
| 11 | 8s | 5s | 21s | 1m45 |
| 16 | 8s | 5s | 15s | 1m30 |
| 18 | 8s | 5s | 9s | 1m30 |
Playing as Gangplank
Tips to maximize your impact
- Chain your kegs
Build a chain with Powder Keg (E): detonate the keg farthest from your opponent, and each keg whose area touches the previous one explodes too, all the way to them.
- Last-hit with Parrrley
Last-hit minions and pop kegs with Parrrley (Q): a kill with the shot gives bonus gold, and so does a kill from a keg it sets off.
- Save your W for CC
Save Remove Scurvy (W) for a key CC rather than for healing: it cleanses all CC on you, on a 22 to 14 second cooldown.
- Bombard other fights
Cast Cannon Barrage (R) anywhere on the map to help a fight or cover an objective: each wave of cannonballs slows and damages in the area.
Playing against Zac
How to counter and exploit weaknesses
- Step on his Goo
Walk over the chunks of Goo he sheds: you destroy them, and Cell Division (passive) can't heal him with them anymore.
- Spread out after his Stretching Strikes
If Stretching Strikes (Q) grabs you, spread out from your allies and minions: his next auto on one of them flings you into each other.
- Interrupt his Slingshot
If you have a stun, a silence, a root or a knock-up, use it while he charges Elastic Slingshot (E): his charge is interrupted before the jump.
- Kill all his bloblets
When he dies, kill his bloblets: Cell Division (passive) splits him into 4, and if any remain, he comes back to life. This passive has a 5-minute cooldown.
Other Gangplank matchups
Patch 16.21.1