Garen vs Malphite
Skill matchup
Build vs Malphite
Build adapted to this matchup
Recommended items for Garen: Stridebreaker, Phantom Dancer, Mortal Reminder, Berserker's Greaves, Black Cleaver, Dead Man's Plate, Youmuu's Ghostblade, Force of Nature.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Malphite's abilities
Passive, spells and ultimate
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 10s | 7s | – |
| 6 | 8s | 10s | 7s | 2m10 |
| 9 | 8s | 9.5s | 7s | 2m10 |
| 11 | 8s | 9s | 7s | 1m55 |
| 16 | 8s | 8s | 7s | 1m40 |
| 18 | 8s | 8s | 7s | 1m40 |
Playing as Garen
Tips to maximize your impact
- Silence, spin, back off
Trade with Decisive Strike (Q), then Judgment (E), and back off: the Decisive Strike silence stops your opponent from answering with spells.
- Stay closest to your opponent
During Judgment (E), stay closer to your opponent than to their minions: the nearest enemy takes extra damage.
- Back off to regenerate
After a trade, back off until Perseverance (passive) kicks in: without recent damage taken, you regenerate part of your health every second.
- Courage just before impact
Activate Courage (W) just before the bulk of the damage: you first gain a shield and tenacity, then a longer damage reduction.
- Save your R to finish
Save Demacian Justice (R) to finish: its true damage grows with the target's missing health.
Playing against Malphite
How to counter and exploit weaknesses
- Pop his shield before trading
Break Granite Shield (passive) with a cheap hit before taking a real trade: it absorbs 10% of his max health and triples his bonus armor.
- Lean on magic damage
If you deal magic damage, lean on it in trades: his only resistances come from Thunderclap (W), which only gives armor.
- Trade when his mana runs low
Trade when his mana runs low: Seismic Shard (Q) costs 70 to 90 mana, and it's his only ranged slow.
- Respect his level 6
Once he hits level 6, only step up if he's visible: Unstoppable Force (R) comes from far away, nothing stops it, and its impact knocks every enemy in the area into the air.
- Spread out from your allies
When he has Unstoppable Force (R), spread out from your allies in teamfights: the impact knocks every enemy in the area into the air.
Other Garen matchups
Patch 16.21.1