Garen vs Malzahar
Skill matchup
Build vs Malzahar
Build adapted to this matchup
Recommended items for Garen: Stridebreaker, Phantom Dancer, Mortal Reminder, Berserker's Greaves, Force of Nature, Dead Man's Plate, Youmuu's Ghostblade, Infinity Edge.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Malzahar's abilities
Passive, spells and ultimate
When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 8s | 11s | – |
| 6 | 6s | 8s | 11s | 2m20 |
| 9 | 6s | 8s | 11s | 2m20 |
| 11 | 6s | 8s | 11s | 1m50 |
| 16 | 6s | 8s | 9s | 1m20 |
| 18 | 6s | 8s | 7s | 1m20 |
Playing as Garen
Tips to maximize your impact
- Silence, spin, back off
Trade with Decisive Strike (Q), then Judgment (E), and back off: the Decisive Strike silence stops your opponent from answering with spells.
- Stay closest to your opponent
During Judgment (E), stay closer to your opponent than to their minions: the nearest enemy takes extra damage.
- Back off to regenerate
After a trade, back off until Perseverance (passive) kicks in: without recent damage taken, you regenerate part of your health every second.
- Courage just before impact
Activate Courage (W) just before the bulk of the damage: you first gain a shield and tenacity, then a longer damage reduction.
- Save your R to finish
Save Demacian Justice (R) to finish: its true damage grows with the target's missing health.
Playing against Malzahar
How to counter and exploit weaknesses
- Get out of his portals
Get out of the Call of the Void (Q) zone quickly: its two portals fire after a short delay, and their projectiles silence you.
- Break his Void Shift first
If you have CC, hit him first with a cheap attack, then wait a moment: Void Shift (passive) still ignores CC right after the first damage.
- Avoid minions hit by his Visions
Stay away from minions hit by Malefic Visions (E): if they die, the visions jump to the nearest enemy, and his Voidlings follow them.
- Trade before he hits 6
Take your trades before he hits level 6: after that, Nether Grasp (R) can lock you down from range while his team hits you.
- Focus him during his Grasp
When he casts Nether Grasp (R) on an ally, focus him: he channels in place, and any CC interrupts him and frees your ally.
Other Garen matchups
Patch 16.21.1