Garen vs Yasuo
Skill matchup
Build vs Yasuo
Build adapted to this matchup
Recommended items for Garen: Stridebreaker, Phantom Dancer, Mortal Reminder, Berserker's Greaves, Dead Man's Plate, Youmuu's Ghostblade, Infinity Edge, Serpent's Fang.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yasuo's abilities
Passive, spells and ultimate
Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 25s | 0.5s | – |
| 6 | 4s | 25s | 0.5s | 1m10 |
| 9 | 4s | 23s | 0.5s | 1m10 |
| 11 | 4s | 21s | 0.5s | 50s |
| 16 | 4s | 17s | 0.3s | 30s |
| 18 | 4s | 17s | 0.1s | 30s |
Playing as Garen
Tips to maximize your impact
- Silence, spin, back off
Trade with Decisive Strike (Q), then Judgment (E), and back off: the Decisive Strike silence stops your opponent from answering with spells.
- Stay closest to your opponent
During Judgment (E), stay closer to your opponent than to their minions: the nearest enemy takes extra damage.
- Back off to regenerate
After a trade, back off until Perseverance (passive) kicks in: without recent damage taken, you regenerate part of your health every second.
- Courage just before impact
Activate Courage (W) just before the bulk of the damage: you first gain a shield and tenacity, then a longer damage reduction.
- Save your R to finish
Save Demacian Justice (R) to finish: its true damage grows with the target's missing health.
Playing against Yasuo
How to counter and exploit weaknesses
- Pop his shield first
Hit him with a cheap attack to trigger the Way of the Wanderer (passive) shield, then start the real trade: otherwise, it absorbs your best damage.
- Wait for his Wind Wall
If you have projectiles, save them for after Wind Wall (W): it blocks them all for 4 seconds, on a 25 to 17 second cooldown. Other spells go through it.
- Don't give him minions
Don't stand right behind your minions: each one gives him a target for Sweeping Blade (E), and he gets closer to you with every dash.
- Dodge his whirlwind
Get out of the line of his whirlwind, the third Steel Tempest (Q): without a knock-up, he can't cast Last Breath (R).
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Wanderer (passive) raises his critical strike chance, so each crit item does more for him.
Other Garen matchups
Patch 16.21.1