Matchup
Heavy AP damageHeavy CCSustained DPSHeavy poke
Build vs Zyra
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AD
Anti AP
Anti Tank
DPS
100.0% WR1 games
Power Spikes
Strength by game phase
Early (0-15)
Mid (15-30)
Late (30+)
Neutral
Neutral
Neutral
Zyra's abilities
Passive, spells and ultimate
Garden of Thorns (P)
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 0s | 11s | – |
| 6 | 6s | 0s | 11s | 1m50 |
| 9 | 5s | 0s | 11s | 1m50 |
| 11 | 5s | 0s | 11s | 1m40 |
| 16 | 5s | 0s | 11s | 1m30 |
| 18 | 5s | 0s | 11s | 1m30 |
Playing against Zyra
How to counter and exploit weaknesses
1
Destroy her plants by auto-attacking them (1-2 autos) — without plants, her damage is significantly reduced.
2
Her E root is a linear skillshot: stay behind minions or side-step.
3
Zyra is extremely squishy: direct engages kill her in one combo.
4
Her R has a 2s delay before the knockup: get out of the zone if you can, or Flash.
Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026