Gnar vs Jayce

Gnar
vs
48.1%

over 2307 games

Jayce

Skill matchup

Heavy AD damageHeavy pokeHigh burstHeavy CC

Build vs Jayce

Build adapted to this matchup

Recommended items for Gnar: Trinity Force, Black Cleaver, Sterak's Gage, Plated Steelcaps, Randuin's Omen, Wit's End, Thornmail, Jak'Sho, The Protean.

Starting items

Doran's Blade
Health Potion

Core build

Trinity Force
1
Black Cleaver
2
Sterak's Gage
3

Standard

Boots of Swiftness
4vs Slow
Randuin's Omen
5

Summoner spells

FlashTeleport65%
FlashDot13%

Anti CC

Mercury's Treads
4vs CC

Other options

Randuin's Omen
Wit's End
Thornmail
Jak'Sho, The Protean
Bramble Vest
Hullbreaker
Force of Nature
Terminus
Blade of The Ruined King
Guardian Angel
Death's Dance
Kaenic Rookern
Titanic Hydra
Dead Man's Plate
Stridebreaker
B. F. Sword
Spear of Shojin
Iceborn Gauntlet
Heartsteel
Eclipse
Executioner's Calling
Tiamat
Frozen Heart
Kraken Slayer
Chempunk Chainsword
Unending Despair
Edge of Night
61.8% WR309 games
PrecisionPrecision
Fleet FootworkFleet Footwork
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
OvergrowthOvergrowth
Bone PlatingBone Plating
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s–
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing as Gnar

Tips to maximize your impact

  1. Poke and catch your boomerang

    As Mini Gnar, poke and kite with Boomerang Throw (Q): it slows, and catching it on the way back lowers its cooldown.

  2. Three hits on the same target

    As Mini Gnar, land three hits on the same target: Hyper (W) then adds damage based on their max health and gives you move speed.

  3. Engage at almost full Rage

    Engage when your Rage Gene (passive) bar is almost full: your next ability turns you into Mega Gnar, tankier and with new spells.

  4. Send them into a wall

    Cast GNAR! (R) to send enemies into a wall: those who hit it are stunned and take more damage, the others are only knocked back.

Playing against Jayce

How to counter and exploit weaknesses

  1. Watch for the orb behind his gate

    When he places Acceleration Gate (E), expect Shock Blast (Q) through it: the orb gains speed, range and damage.

  2. Back off when he goes hammer

    If you have range, back off when he switches to hammer: Mercury Hammer (R) makes him tankier, and he can't go back to cannon for 6 seconds.

  3. Engage after his Thundering Blow

    Engage after Thundering Blow (E): it's his only knockback, and it has a 20 to 10 second cooldown.

  4. Drag the game out

    If you survive the laning phase, play for time: Jayce is strongest early, when his cannon range dominates the lane.

Patch 16.21.1