Gragas vs Karthus
Build vs Karthus
The champion's reference build, for lack of enough games in this matchup
Recommended items for Gragas: Tear of the Goddess, Rod of Ages, Fimbulwinter, Sorcerer's Shoes, Lich Bane, Shadowflame, Cosmic Drive, Rabadon's Deathcap.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Karthus's abilities
Passive, spells and ultimate
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 15s | 0.5s | – |
| 6 | 0s | 15s | 0.5s | 3m20 |
| 9 | 0s | 15s | 0.5s | 3m20 |
| 11 | 0s | 15s | 0.5s | 3m |
| 16 | 0s | 15s | 0.5s | 2m40 |
| 18 | 0s | 15s | 0.5s | 2m40 |
Playing as Gragas
Tips to maximize your impact
- Let your barrel charge
Let Barrel Roll (Q) charge before detonating it: damage and slow grow the longer it sits on the ground, and if you don't recast it, it explodes on its own.
- Drink before you engage
Drink Drunken Rage (W) before engaging: drinking takes 1 second, then you take less damage and your next auto hits every nearby enemy.
- Charge through a clear path
Engage with Body Slam (E) through a path without minions: you stop on the first enemy you meet, and hitting reduces its cooldown.
- Send them toward your team
After Body Slam (E), cast Explosive Cask (R) behind your target: the blast knocks enemies away from the impact, sending them toward your team.
Playing against Karthus
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.
- Jump on him if you can
If you can engage, jump on him: Karthus has no dash or leap to escape.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.
- Save your protection for Requiem
If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.
- Move away after he dies
Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.
Other Gragas matchups
Patch 16.21.1