Gwen vs Ekko

Gwen
vs
Not enough games
Ekko
Heavy AP damageHigh burstDive threatHeavy CC

Build vs Ekko

The champion's reference build, for lack of enough games in this matchup

Recommended items for Gwen: Dusk and Dawn, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Nashor's Tooth, Riftmaker, Zhonya's Hourglass, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Dusk and Dawn
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Nashor's Tooth
5

Summoner spells

FlashDot72%
FlashTeleport8%

Anti CC

Mercury's Treads
4vs CC

Other options

Nashor's Tooth
Riftmaker
Zhonya's Hourglass
Dark Seal
Void Staff
Stormsurge
Cosmic Drive
Lich Bane
PrecisionPrecision
ConquerorConqueror
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
UnflinchingUnflinching
Bone PlatingBone Plating
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Ekko's abilities

Passive, spells and ultimate

Z-Drive Resonance (P)

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s22s9s–
68s22s9s1m50
97s20s9s1m50
117s18s9s1m20
167s14s8s50s
187s14s7s50s

Playing as Gwen

Tips to maximize your impact

  1. Land 4 autos before your Q

    Land 4 autos before Snip Snip! (Q): each auto adds a snip, on top of the first and the last.

  2. Hit with the center of your Q

    Land the center of Snip Snip! (Q): in the center, part of the damage becomes true damage and each snip applies A Thousand Cuts (passive).

  3. Mist against poke

    Place Hallowed Mist (W) against poke and ranged CC: enemies outside the mist can't target you, except towers.

  4. Use all three casts of your R

    Cast all three Needlework (R) activations within 6 seconds: the first throws one needle, then three, then five, with growing damage.

Playing against Ekko

How to counter and exploit weaknesses

  1. Avoid his third hit

    Take short trades: his third hit on you, auto or spell, triggers Z-Drive Resonance (passive), with bonus damage and a burst of speed.

  2. Leave his Q field

    When Timewinder (Q) expands on you, leave the field: it slows you, and the device hits you again on its way back to him.

  3. Get out of his sphere

    Leave the Parallel Convergence (W) sphere as soon as it appears: if he steps into it, it stuns every enemy inside.

  4. Aim where he'll reappear

    When he's low, don't chase him blindly: Chronobreak (R) brings him back to where he was 4 seconds earlier and damages nearby enemies. Ready your spells on that spot.

Patch 16.21.1