Matchup
Skill matchup
You are stronger late game — farm safe and avoid early trades.
Build vs Renekton
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AD
Anti Heal
Anti AP
Anti Heal
Anti Tank
DPS
Other options
Power Spikes
Strength by game phase
Renekton's abilities
Passive, spells and ultimate
Renekton's attacks generate Fury, increased when he is low on life. This Fury can empower his abilities with bonus effects.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 16s | 16s | – |
| 6 | 7s | 16s | 16s | 2m |
| 9 | 7s | 14s | 16s | 2m |
| 11 | 7s | 12s | 16s | 1m40 |
| 16 | 7s | 8s | 13s | 1m20 |
| 18 | 7s | 8s | 10s | 1m20 |
Playing against Renekton
How to counter and exploit weaknesses
Renekton is weak in the late game: play safe early and outscale him.
His combo depends on his double dash (E in + E out): if he E's to engage, he has no escape for 18s.
Respect when his fury bar is full: empowered W breaks shields and stuns longer.
Champions who outrange him counter him well since his only gap-close is E (medium range).
Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026