Matchup

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
HweiHwei
GravesGraves
Favorable
Favorable
Passive

Graves's abilities

Passive, spells and ultimate

New Destiny (P)

Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

Cooldowns

Cooldowns by spell rank

LevelQWER
313s26s16s
69.5s26s16s1m40
96s24s16s1m40
116s22s16s1m20
166s18s14s1m
186s18s12s1m

Playing against Graves

How to counter and exploit weaknesses

1

Minions and tanks block his autos (like a shotgun) — position yourself behind units to reduce his damage.

2

His W blinds you: get out of the smoke cloud quickly instead of fighting inside it.

3

Graves is an early/mid game jungle champion — if you scale better, play safe and wait for late game.

4

He has relatively short range (425) — long-range ADCs outrange him easily.