Jarvan IV vs Ekko

Jarvan IV
vs
48.8%

over 2761 games

Ekko

Skill matchup

Heavy AP damageHigh burstDive threatHeavy CC

Build vs Ekko

Build adapted to this matchup

Recommended items for Jarvan IV: Profane Hydra, Voltaic Cyclosword, Bastionbreaker, Mercury's Treads, Sundered Sky, Black Cleaver, Eclipse, Death's Dance.

Starting items

Scorchclaw Pup
Health Potion

Core build

Profane Hydra
1
Voltaic Cyclosword
2
Bastionbreaker
3

Standard

Boots of Swiftness
4vs Slow
Sundered Sky
5

Summoner spells

FlashSmite100%
SmiteDot0%

Other options

Sundered Sky
Black Cleaver
Eclipse
Death's Dance
Guardian Angel
Axiom Arc
Maw of Malmortius
Serpent's Fang
Spirit Visage
Serrated Dirk
Edge of Night
B. F. Sword
Frozen Heart
Spear of Shojin
Endless Hunger
Randuin's Omen
Serylda's Grudge
Titanic Hydra
Sterak's Gage
Kaenic Rookern
Lord Dominik's Regards
Hubris
Executioner's Calling
Bramble Vest
Tiamat
Thornmail
Mortal Reminder
Youmuu's Ghostblade
57.7% WR333 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Ekko's abilities

Passive, spells and ultimate

Z-Drive Resonance (P)

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s22s9s–
68s22s9s1m50
97s20s9s1m50
117s18s9s1m20
167s14s8s50s
187s14s7s50s

Playing as Jarvan IV

Tips to maximize your impact

  1. Flag first, then lance

    Plant Demacian Standard (E), then cast Dragon Strike (Q) toward it: you fly to the flag and knock enemies in your path into the air.

  2. Start with an auto

    Land an auto as soon as you reach your target: Martial Cadence (passive) adds damage based on their current health, then only triggers on them again after a few seconds.

  3. Trap a carry in your arena

    Cast Cataclysm (R) on a carry who is away from their team: the arena is impassable, and you can recast to collapse it if it gets in your allies' way.

  4. Plant your flag near your allies

    In teamfights, plant Demacian Standard (E) near the allies who are attacking: it gives them attack speed while they stay close to it.

Playing against Ekko

How to counter and exploit weaknesses

  1. Avoid his third hit

    Take short trades: his third hit on you, auto or spell, triggers Z-Drive Resonance (passive), with bonus damage and a burst of speed.

  2. Leave his Q field

    When Timewinder (Q) expands on you, leave the field: it slows you, and the device hits you again on its way back to him.

  3. Get out of his sphere

    Leave the Parallel Convergence (W) sphere as soon as it appears: if he steps into it, it stuns every enemy inside.

  4. Aim where he'll reappear

    When he's low, don't chase him blindly: Chronobreak (R) brings him back to where he was 4 seconds earlier and damages nearby enemies. Ready your spells on that spot.

Patch 16.21.1