Jayce vs Aatrox
Skill matchup
Build vs Aatrox
Build adapted to this matchup
Recommended items for Jayce: Tear of the Goddess, Youmuu's Ghostblade, Muramana, Ionian Boots of Lucidity, Voltaic Cyclosword, Eclipse, Serylda's Grudge, Executioner's Calling.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Aatrox's abilities
Passive, spells and ultimate
Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 18s | 9s | – |
| 6 | 10s | 18s | 9s | 2m |
| 9 | 6s | 16.5s | 9s | 2m |
| 11 | 6s | 15s | 9s | 1m40 |
| 16 | 6s | 12s | 7s | 1m20 |
| 18 | 6s | 12s | 5s | 1m20 |
Playing as Jayce
Tips to maximize your impact
- Poke through your gate
In cannon form, fire Shock Blast (Q) through Acceleration Gate (E) from the start of lane: the orb gains speed, range and damage, and it's your best poke.
- All-in with the hammer
To all-in, switch to hammer: leap in with To the Skies! (Q), activate Lightning Field (W), then knock your target back with Thundering Blow (E).
- Auto after every swap
Land an auto after each weapon swap: switching to Mercury Cannon (R) reduces your target's armor and magic resist, and your first hammer hit deals bonus magic damage.
- Swap weapons to escape
To escape, swap weapons then walk through Acceleration Gate (E): Hextech Capacitor (passive) and the gate each give you move speed.
Playing against Aatrox
How to counter and exploit weaknesses
- Avoid the edge of his blade
Stick to him or step out of range when he casts The Darkin Blade (Q): only the edge, at the end of each swing, knocks you into the air and deals full damage.
- Get out of his chains fast
Leave the Infernal Chains (W) zone before it closes, with a dash if you have one: otherwise you get pulled back to the impact point and take the damage again.
- Trade after his blade
Take a trade right after the three swings of The Darkin Blade (Q): it's his only knock-up, with a 14 to 6 second cooldown depending on rank.
- Short trades
Take short trades: Umbral Dash (E) heals him for part of all the damage he deals to champions, so a long trade favors him.
- Respect his level 6
Once he hits level 6, back off when he casts World Ender (R): he gains AD and increased healing, and every takedown extends its duration.
Other Jayce matchups
Patch 16.21.1