Jayce vs Akali
Skill matchup
Build vs Akali
Build adapted to this matchup
Recommended items for Jayce: Tear of the Goddess, Youmuu's Ghostblade, Muramana, Ionian Boots of Lucidity, Voltaic Cyclosword, Maw of Malmortius, Eclipse, Serylda's Grudge.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Akali's abilities
Passive, spells and ultimate
Dealing spell damage to a champion creates a ring of energy around them. Exiting that ring empowers Akali's next Attack with bonus range and damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1.5s | 20s | 16s | – |
| 6 | 1.5s | 20s | 16s | 2m |
| 9 | 1.5s | 19s | 16s | 2m |
| 11 | 1.5s | 18s | 16s | 1m30 |
| 16 | 1.5s | 16s | 13s | 1m |
| 18 | 1.5s | 16s | 10s | 1m |
Playing as Jayce
Tips to maximize your impact
- Poke through your gate
In cannon form, fire Shock Blast (Q) through Acceleration Gate (E) from the start of lane: the orb gains speed, range and damage, and it's your best poke.
- All-in with the hammer
To all-in, switch to hammer: leap in with To the Skies! (Q), activate Lightning Field (W), then knock your target back with Thundering Blow (E).
- Auto after every swap
Land an auto after each weapon swap: switching to Mercury Cannon (R) reduces your target's armor and magic resist, and your first hammer hit deals bonus magic damage.
- Swap weapons to escape
To escape, swap weapons then walk through Acceleration Gate (E): Hextech Capacitor (passive) and the gate each give you move speed.
Playing against Akali
How to counter and exploit weaknesses
- Trade after her smoke
Take a trade once Twilight Shroud (W) is used: she can't vanish again until its 20 to 16 second cooldown is over.
- Play hard before she hits 6
Play hard before she hits level 6: without Perfect Execution (R), her only spell to get back on you is Shuriken Flip (E), on a 16 to 10 second cooldown.
- Fire into her smoke
If you have AoE spells or skillshots, throw them into the Twilight Shroud (W) smoke: they hit her even while she's invisible, whereas targeted spells can't be cast on her.
- Punish her when she's low on energy
Take a trade when she has just cast Five Point Strike (Q) several times: each cast costs 110 to 70 energy depending on rank, from a base pool of 200.
- Hit her between her two dashes
Hit her right after the first dash of Perfect Execution (R): she has to wait a moment before she can cast the second.
Other Jayce matchups
Patch 16.21.1