Jayce vs Syndra
Build vs Syndra
The champion's reference build, for lack of enough games in this matchup
Recommended items for Jayce: Tear of the Goddess, Youmuu's Ghostblade, Muramana, Ionian Boots of Lucidity, Voltaic Cyclosword, Serrated Dirk, Maw of Malmortius, Edge of Night.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Syndra's abilities
Passive, spells and ultimate
Syndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities.Dark Sphere: Syndra can hold an additional chargeForce of Will: Bonus true damage.Scatter the Weak: Increased width and slows all targetsUnleashed Power: Executes low health targets
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 13s | 15s | – |
| 6 | 7s | 13s | 15s | 2m |
| 9 | 7s | 12s | 15s | 2m |
| 11 | 7s | 11s | 15s | 1m40 |
| 16 | 7s | 9s | 15s | 1m20 |
| 18 | 7s | 9s | 15s | 1m20 |
Playing as Jayce
Tips to maximize your impact
- Poke through your gate
In cannon form, fire Shock Blast (Q) through Acceleration Gate (E) from the start of lane: the orb gains speed, range and damage, and it's your best poke.
- All-in with the hammer
To all-in, switch to hammer: leap in with To the Skies! (Q), activate Lightning Field (W), then knock your target back with Thundering Blow (E).
- Auto after every swap
Land an auto after each weapon swap: switching to Mercury Cannon (R) reduces your target's armor and magic resist, and your first hammer hit deals bonus magic damage.
- Swap weapons to escape
To escape, swap weapons then walk through Acceleration Gate (E): Hextech Capacitor (passive) and the gate each give you move speed.
Playing against Syndra
How to counter and exploit weaknesses
- Don't line up with her spheres
Don't stand in line between Syndra and one of her spheres: Scatter the Weak (E) pushes it toward you, and it stuns the enemies it hits.
- Engage after Scatter the Weak
If you can engage, go in right after Scatter the Weak (E): she has no dash and nothing else to push you back during its 15-second cooldown.
- Count her spheres once she hits 6
Once she hits level 6, count her spheres before taking a trade: Unleashed Power (R) launches the 3 orbiting her at you, plus up to 4 more nearby.
Other Jayce matchups
Patch 16.21.1