Jhin vs Ashe
Skill matchup
Build vs Ashe
Build adapted to this matchup
Recommended items for Jhin: Hubris, Phantom Dancer, Infinity Edge, Boots of Swiftness, The Collector, Rapid Firecannon, Lord Dominik's Regards, B. F. Sword.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Ashe's abilities
Passive, spells and ultimate
Ashe's attacks slow their target, causing her to deal increased damage to these targets.Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 18s | 5s | – |
| 6 | 0s | 18s | 5s | 1m40 |
| 9 | 0s | 14.5s | 5s | 1m40 |
| 11 | 0s | 11s | 5s | 1m20 |
| 16 | 0s | 4s | 5s | 1m |
| 18 | 0s | 4s | 5s | 1m |
Playing as Jhin
Tips to maximize your impact
- Trade with your 4th shot
Save your 4th shot to trade: Whisper (passive) always makes it a critical strike with bonus damage, and each crit gives you move speed.
- Fire W at a target already hit
Fire Deadly Flourish (W) right after you or an ally hit the target: they're then rooted, and you gain move speed.
- Trap the brush
Place Captive Audience (E) in brush and along your escape path: the trap is invisible, slows the enemy who steps on it, then explodes.
- Save your 4th shot to finish
Save the 4th shot of Curtain Call (R) to finish someone off: each bullet slows and hits harder on a wounded target, and the 4th is a critical strike.
Playing against Ashe
How to counter and exploit weaknesses
- Short trades
Take short trades: each auto slows you with Frost Shot (passive), and her autos deal more damage to slowed targets.
- Back off during her Focus
Back off when she activates Ranger's Focus (Q): for a few seconds, her attack speed rises and each auto becomes a flurry of arrows.
- Punish her lack of mobility
If you can engage, go for her when her support drifts away: her kit has no dash, only slows.
- Dodge her long-range arrow
Prioritize dodging Enchanted Crystal Arrow (R) fired from far away: the farther the arrow has traveled, the longer the stun.
Other Jhin matchups
Patch 16.21.1