Jhin vs Heimerdinger

Jhin
vs
Not enough games
Heimerdinger
Heavy AP damageHeavy pokeHeavy CCSplit push

Build vs Heimerdinger

Build adapted to this matchup

Recommended items for Jhin: Hubris, Phantom Dancer, Infinity Edge, Boots of Swiftness, The Collector, Lord Dominik's Regards, Rapid Firecannon, Stormrazor.

Starting items

Doran's Helm
Health Potion

Core build

Hubris
1
Phantom Dancer
2
Infinity Edge
3

Standard

Boots of Swiftness
4vs Slow
The Collector
5

Summoner spells

FlashBarrier81%
BoostFlash9%

Anti CC

Mercury's Treads
4vs CC

Other options

The Collector
Lord Dominik's Regards
Rapid Firecannon
Stormrazor
B. F. Sword
Youmuu's Ghostblade
Serrated Dirk
Axiom Arc
Hexoptics C44
Bloodthirster
Guardian Angel
Executioner's Calling
Voltaic Cyclosword
61.5% WR13 games
PrecisionPrecision
Fleet FootworkFleet Footwork
Presence of MindPresence of Mind
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
SorcerySorcery
CelerityCelerity
Gathering StormGathering Storm
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Heimerdinger's abilities

Passive, spells and ultimate

Hextech Affinity (P)

Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.

Cooldowns

Cooldowns by spell rank

LevelQWER
31s11s11s–
61s11s11s1m40
91s10s11s1m40
111s9s11s1m25
161s7s11s1m10
181s7s11s1m10

Playing as Jhin

Tips to maximize your impact

  1. Trade with your 4th shot

    Save your 4th shot to trade: Whisper (passive) always makes it a critical strike with bonus damage, and each crit gives you move speed.

  2. Fire W at a target already hit

    Fire Deadly Flourish (W) right after you or an ally hit the target: they're then rooted, and you gain move speed.

  3. Trap the brush

    Place Captive Audience (E) in brush and along your escape path: the trap is invisible, slows the enemy who steps on it, then explodes.

  4. Save your 4th shot to finish

    Save the 4th shot of Curtain Call (R) to finish someone off: each bullet slows and hits harder on a wounded target, and the 4th is a critical strike.

Playing against Heimerdinger

How to counter and exploit weaknesses

  1. Destroy his turrets first

    Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.

  2. Dodge the center of his grenade

    Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.

  3. All-in after his grenade

    Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.

  4. Pull him away from his turrets

    Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.

  5. Back off from his giant turret

    Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.

Patch 16.21.1