Jhin vs Kalista
Skill matchup
Build vs Kalista
Build adapted to this matchup
Recommended items for Jhin: Hubris, Phantom Dancer, Infinity Edge, Boots of Swiftness, The Collector, Rapid Firecannon, Lord Dominik's Regards, B. F. Sword.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kalista's abilities
Passive, spells and ultimate
Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 30s | 0s | – |
| 6 | 9s | 30s | 0s | 2m40 |
| 9 | 9s | 30s | 0s | 2m40 |
| 11 | 9s | 30s | 0s | 2m20 |
| 16 | 9s | 30s | 0s | 2m |
| 18 | 9s | 30s | 0s | 2m |
Playing as Jhin
Tips to maximize your impact
- Trade with your 4th shot
Save your 4th shot to trade: Whisper (passive) always makes it a critical strike with bonus damage, and each crit gives you move speed.
- Fire W at a target already hit
Fire Deadly Flourish (W) right after you or an ally hit the target: they're then rooted, and you gain move speed.
- Trap the brush
Place Captive Audience (E) in brush and along your escape path: the trap is invisible, slows the enemy who steps on it, then explodes.
- Save your 4th shot to finish
Save the 4th shot of Curtain Call (R) to finish someone off: each bullet slows and hits harder on a wounded target, and the 4th is a critical strike.
Playing against Kalista
How to counter and exploit weaknesses
- Back off so her spears drop
After a trade, back off until her spears fall out: they stay stuck for 4 seconds, and Rend (E) deals more damage for each extra spear.
- Hit her as her auto starts
Cast your spells as she starts an auto: she can't cancel the animation, and Martial Poise (passive) only makes her hop once the shot is out.
- Focus her Oathsworn
Focus her Oathsworn when you can: without them, Fate's Call (R) has no one to throw, and Sentinel (W) loses its bonus damage.
- Spread out when her ally is in stasis
When Fate's Call (R) pulls in her Oathsworn, spread out: they can launch within 4 seconds, stop at the first champion hit and knock back nearby enemies.
Other Jhin matchups
Patch 16.21.1