Jinx vs Brand

Jinx
vs
Not enough games
Brand
Heavy AP damageHigh burstHeavy pokeHeavy CC

Build vs Brand

Build adapted to this matchup

Recommended items for Jinx: Hexoptics C44, Runaan's Hurricane, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, B. F. Sword, Yun Tal Wildarrows, Guardian Angel.

Starting items

Doran's Bow
Health Potion
x2

Core build

Hexoptics C44
1
Runaan's Hurricane
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Lord Dominik's Regards
5

Summoner spells

FlashBarrier85%
BoostFlash6%

Anti CC

Mercury's Treads
4vs CC

Other options

Lord Dominik's Regards
B. F. Sword
Yun Tal Wildarrows
Guardian Angel
Bloodthirster
Kraken Slayer
Phantom Dancer
Mortal Reminder
Quicksilver Sash
Rapid Firecannon
Mercurial Scimitar
Executioner's Calling
Wit's End
Maw of Malmortius
Stormrazor
66.0% WR97 games
PrecisionPrecision
Lethal TempoLethal Tempo
Presence of MindPresence of Mind
Legend: BloodlineLegend: Bloodline
Cut DownCut Down
InspirationInspiration
Triple TonicTriple Tonic
Cash BackCash Back
Attack SpeedAdaptive ForceHealth

Power Spikes

Strength by game phase

Brand's abilities

Passive, spells and ultimate

Blaze (P)

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s10s13s–
67s10s13s1m40
96s9.5s13s1m40
116s9s13s1m30
166s8s11s1m20
186s8s9s1m20

Playing as Jinx

Tips to maximize your impact

  1. Poke with rockets, trade with minigun

    Poke with Fishbones, the rocket launcher of Switcheroo! (Q), for its range and splash damage, then swap back to the minigun for long trades.

  2. Kite whoever charges you

    Fire Zap! (W) to kite the bruiser running at you or catch an enemy who's fleeing: it slows and reveals the first enemy hit.

  3. Put your traps in their path

    Throw Flame Chompers! (E) in the path of their engage or their escape: they root the champion who steps on them and last 5 seconds.

  4. Focus the lowest-health target

    In teamfights, focus the lowest-health target first: each takedown triggers Get Excited! (passive), a big boost to attack speed and move speed.

  5. Save your rocket to finish

    Fire Super Mega Death Rocket! (R) to finish a fleeing enemy rather than to start a fight: its damage grows with their missing health and over its first second of flight.

Playing against Brand

How to counter and exploit weaknesses

  1. Dodge his Q while you burn

    When you're ablaze, prioritize dodging Sear (Q): it stuns any target that's ablaze.

  2. Leave his pillar of flame

    Leave the Pillar of Flame (W) area as soon as it appears: it lands after a short delay and hits harder if you're ablaze.

  3. Punish his lack of mobility

    If you can engage, go in on him: his kit has no dash and no shield.

  4. Spread out from your allies

    Spread out from your allies in teamfights: Pyroclasm (R) bounces between nearby enemies, and Blaze (passive) explodes around a target at 3 stacks.

Patch 16.21.1