Jinx vs Kog'Maw
Skill matchup
Build vs Kog'Maw
Build adapted to this matchup
Recommended items for Jinx: Hexoptics C44, Runaan's Hurricane, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, B. F. Sword, Yun Tal Wildarrows, Kraken Slayer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kog'Maw's abilities
Passive, spells and ultimate
4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 17s | 12s | – |
| 6 | 7s | 17s | 12s | 2s |
| 9 | 7s | 17s | 12s | 2s |
| 11 | 7s | 17s | 12s | 1.5s |
| 16 | 7s | 17s | 12s | 1s |
| 18 | 7s | 17s | 12s | 1s |
Playing as Jinx
Tips to maximize your impact
- Poke with rockets, trade with minigun
Poke with Fishbones, the rocket launcher of Switcheroo! (Q), for its range and splash damage, then swap back to the minigun for long trades.
- Kite whoever charges you
Fire Zap! (W) to kite the bruiser running at you or catch an enemy who's fleeing: it slows and reveals the first enemy hit.
- Put your traps in their path
Throw Flame Chompers! (E) in the path of their engage or their escape: they root the champion who steps on them and last 5 seconds.
- Focus the lowest-health target
In teamfights, focus the lowest-health target first: each takedown triggers Get Excited! (passive), a big boost to attack speed and move speed.
- Save your rocket to finish
Fire Super Mega Death Rocket! (R) to finish a fleeing enemy rather than to start a fight: its damage grows with their missing health and over its first second of flight.
Playing against Kog'Maw
How to counter and exploit weaknesses
- Engage when his W ends
Engage when Bio-Arcane Barrage (W) ends: his attack range drops back to 500, and the spell has a 17-second cooldown.
- Punish his lack of mobility
If you can engage, go for him: with no dash or leap, Kog'Maw can only back off on foot, and Void Ooze (E) is his only slow.
- Leave his R range at low health
Below 40% health, get out of range of Living Artillery (R): each shot then deals its max damage to you, and it reaches very far.
- Move away when he dies
When he dies, move away from him: Icathian Surprise (passive) makes him explode 4 seconds later, dealing true damage to nearby enemies.
Other Jinx matchups
Patch 16.21.1