Kai'Sa vs Heimerdinger
Build vs Heimerdinger
Build adapted to this matchup
Recommended items for Kai'Sa: Kraken Slayer, Guinsoo's Rageblade, Terminus, Berserker's Greaves, Nashor's Tooth, Zhonya's Hourglass, Statikk Shiv, Phantom Dancer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Heimerdinger's abilities
Passive, spells and ultimate
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1s | 11s | 11s | – |
| 6 | 1s | 11s | 11s | 1m40 |
| 9 | 1s | 10s | 11s | 1m40 |
| 11 | 1s | 9s | 11s | 1m25 |
| 16 | 1s | 7s | 11s | 1m10 |
| 18 | 1s | 7s | 11s | 1m10 |
Playing as Kai'Sa
Tips to maximize your impact
- Use Q on an isolated target
Cast Icathian Rain (Q) on an isolated target: the missiles split between nearby enemies, so a lone target takes them all.
- Attack after your ally's CC
Attack right after your support lands CC: with Second Skin (passive), your allies' immobilizing effects also stack Plasma.
- Mark your target before your R
Before Killer Instinct (R), stack Plasma on your target, from range with Void Seeker (W): the dash needs a marked target and gives you a shield.
- Play around your evolves
Make use of each spell that Second Skin (passive) evolves: Supercharge (E) makes you invisible to get in, and Icathian Rain (Q) fires more missiles at a lone target.
Playing against Heimerdinger
How to counter and exploit weaknesses
- Destroy his turrets first
Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.
- Dodge the center of his grenade
Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.
- All-in after his grenade
Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.
- Pull him away from his turrets
Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.
- Back off from his giant turret
Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.
Other Kai'Sa matchups
Patch 16.21.1