Kennen vs Heimerdinger
Hard matchup
Build vs Heimerdinger
Build adapted to this matchup
Recommended items for Kennen: Hextech Rocketbelt, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Hextech Gunblade, Rabadon's Deathcap, Stormsurge, Void Staff.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Heimerdinger's abilities
Passive, spells and ultimate
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1s | 11s | 11s | – |
| 6 | 1s | 11s | 11s | 1m40 |
| 9 | 1s | 10s | 11s | 1m40 |
| 11 | 1s | 9s | 11s | 1m25 |
| 16 | 1s | 7s | 11s | 1m10 |
| 18 | 1s | 7s | 11s | 1m10 |
Playing as Kennen
Tips to maximize your impact
- Harass melees with Q
Against a melee champion, harass with Thundering Shuriken (Q) from your range: the shuriken flies far and applies Mark of the Storm (passive).
- Three marks to stun
Hit the same target with Thundering Shuriken (Q), Lightning Rush (E) then Electrical Surge (W): each spell applies Mark of the Storm (passive), and the third stuns.
- Trade with your 5th auto
Take your trades when your 5th auto is ready: Electrical Surge (W) adds magic damage and a Mark of the Storm (passive) to it.
- Engage into the middle of the group
To engage, rush into the group with Lightning Rush (E), Flash if needed, then cast Slicing Maelstrom (R): its repeated hits apply marks and stun.
Playing against Heimerdinger
How to counter and exploit weaknesses
- Destroy his turrets first
Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.
- Dodge the center of his grenade
Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.
- All-in after his grenade
Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.
- Pull him away from his turrets
Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.
- Back off from his giant turret
Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.
Other Kennen matchups
Patch 16.21.1