Lee Sin vs Kha'Zix
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Kha'Zix
Build adapted to this matchup
Recommended items for Lee Sin: Eclipse, Black Cleaver, Death's Dance, Plated Steelcaps, Voltaic Cyclosword, Sundered Sky, Profane Hydra, Guardian Angel.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kha'Zix's abilities
Passive, spells and ultimate
Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 9s | 20s | – |
| 6 | 4s | 9s | 20s | 1m40 |
| 9 | 4s | 9s | 20s | 1m40 |
| 11 | 4s | 9s | 20s | 1m25 |
| 16 | 4s | 9s | 16s | 1m10 |
| 18 | 4s | 9s | 12s | 1m10 |
Playing as Lee Sin
Tips to maximize your impact
- Kick your target into your team
For the Insec, land Sonic Wave (Q), reach the target, ward behind them and jump to it with Safeguard (W): Dragon's Rage (R) kicks them toward your team.
- Recast Q on a low-health target
Wait until your target has lost health before casting Resonating Strike (Q): its damage scales with missing health, and you have 3 seconds to cast it.
- Ward hop to escape
Cast Safeguard (W) on an ally, minions included, or on a ward to dodge or escape: it has a 7-second cooldown and also shields the targeted allied champion.
- Get ahead early
Look for invades, ganks and objectives early on: Lee Sin is strongest early, and his impact drops once the others have their items.
Playing against Kha'Zix
How to counter and exploit weaknesses
- Stay near an ally
Stay near an ally: alone, Unseen Threat (passive) marks you as isolated, and Taste Their Fear (Q) hits you much harder.
- Fight back if his leap misses
If he leaps in without a kill, fight back: Leap (E) has a 20 to 12 second cooldown, which a takedown only resets once the spell is evolved.
- Ward his paths
Ward his paths: out of sight, Unseen Threat (passive) empowers his next auto against a champion, which damages and slows.
Other Lee Sin matchups
Patch 16.21.1