Leona vs Rell

Leona
vs
48.0%

over 1493 games

Rell

Skill matchup

Strong engageHeavy CCHeavy AP damageVery tanky

Build vs Rell

Build adapted to this matchup

Recommended items for Leona: Locket of the Iron Solari, Knight's Vow, Bandlepipes, Plated Steelcaps, Celestial Opposition, Solstice Sleigh, Thornmail, Bloodsong.

Starting items

Health Potion
x2

Core build

Locket of the Iron Solari
1
Knight's Vow
2
Bandlepipes
3

Standard

Boots of Swiftness
4vs Slow
Celestial Opposition
5

Summoner spells

FlashDot62%
ExhaustFlash21%

Anti CC

Mercury's Treads
4vs CC

Other options

Celestial Opposition
Solstice Sleigh
Thornmail
Bloodsong
Bramble Vest
Protoplasm Harness
Zeke's Convergence
Kaenic Rookern
Frozen Heart
Heartsteel
Randuin's Omen
Abyssal Mask
Mikael's Blessing
Sunfire Aegis
Jak'Sho, The Protean
Fimbulwinter
Eclipse
Imperial Mandate
Dead Man's Plate
Force of Nature
Hollow Radiance
Oblivion Orb
Unending Despair
Iceborn Gauntlet
Redemption
Winter's Approach
54.1% WR61 games
ResolveResolve
AftershockAftershock
Font of LifeFont of Life
Second WindSecond Wind
OvergrowthOvergrowth
PrecisionPrecision
Legend: HasteLegend: Haste
TriumphTriumph
Ability HasteHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Rell's abilities

Passive, spells and ultimate

Break the Mold (P)

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Cooldowns

Cooldowns by spell rank

LevelQWER
311s10s14s–
610s10s14s2m
99s10s14s2m
119s10s14s1m40
169s10s12s1m20
189s10s10s1m20

Playing as Leona

Tips to maximize your impact

  1. Engage at level 2

    Look for an engage at level 2: with Zenith Blade (E) then Shield of Daybreak (Q), you root then stun your target.

  2. Only engage if your carry follows

    Only engage if your carry can follow: Sunlight (passive) marks your targets for 1.5 seconds, and only your allies trigger it for extra damage.

  3. Activate Eclipse before engaging

    Activate Eclipse (W) right before engaging: you gain armor, magic resist and damage reduction, extended if the explosion hits an enemy.

  4. R on a stunned target

    Engage with Zenith Blade (E) and Shield of Daybreak (Q), then cast Solar Flare (R) on the stunned target: they can't leave the center, which stuns.

Playing against Rell

How to counter and exploit weaknesses

  1. Back off when she speeds up

    Back off as soon as she speeds up toward you: Full Tilt (E) doubles her move speed toward enemies, and her next auto explodes.

  2. Don't count on a shield

    Don't count on a shield against her: Shattering Strike (Q) breaks all shields and stuns every unit in its line.

  3. Spread out from your allies

    Spread out from your allies when she gets into melee range: Magnet Storm (R) violently pulls nearby enemies in, then keeps dragging them toward her.

  4. Move away once she's on foot

    Move away from her once she's on foot: after Ferromancy: Crash Down (W), she's slowed, but gains armor and magic resist.

Patch 16.21.1