Leona vs Seraphine

Leona
vs
50.9%

over 4033 games

Seraphine

Skill matchup

Heavy AP damageHeavy pokeHeavy CCHigh burst

Build vs Seraphine

Build adapted to this matchup

Recommended items for Leona: Locket of the Iron Solari, Knight's Vow, Bandlepipes, Plated Steelcaps, Celestial Opposition, Solstice Sleigh, Thornmail, Bramble Vest.

Starting items

Health Potion
x2

Core build

Locket of the Iron Solari
1
Knight's Vow
2
Bandlepipes
3

Standard

Boots of Swiftness
4vs Slow
Celestial Opposition
5

Summoner spells

FlashDot72%
ExhaustFlash19%

Anti CC

Mercury's Treads
4vs CC

Other options

Celestial Opposition
Solstice Sleigh
Thornmail
Bramble Vest
Bloodsong
Protoplasm Harness
Kaenic Rookern
Zeke's Convergence
Frozen Heart
Heartsteel
Mikael's Blessing
Randuin's Omen
Abyssal Mask
Sunfire Aegis
Force of Nature
Jak'Sho, The Protean
Hollow Radiance
Dead Man's Plate
Spirit Visage
Imperial Mandate
Unending Despair
Oblivion Orb
Redemption
Warmog's Armor
Dream Maker
Zaz'Zak's Realmspike
Tear of the Goddess
63.1% WR160 games
ResolveResolve
AftershockAftershock
Font of LifeFont of Life
Second WindSecond Wind
OvergrowthOvergrowth
PrecisionPrecision
Legend: HasteLegend: Haste
TriumphTriumph
Ability HasteHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s–
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s11s2m
186s22s11s2m

Playing as Leona

Tips to maximize your impact

  1. Engage at level 2

    Look for an engage at level 2: with Zenith Blade (E) then Shield of Daybreak (Q), you root then stun your target.

  2. Only engage if your carry follows

    Only engage if your carry can follow: Sunlight (passive) marks your targets for 1.5 seconds, and only your allies trigger it for extra damage.

  3. Activate Eclipse before engaging

    Activate Eclipse (W) right before engaging: you gain armor, magic resist and damage reduction, extended if the explosion hits an enemy.

  4. R on a stunned target

    Engage with Zenith Blade (E) and Shield of Daybreak (Q), then cast Solar Flare (R) on the stunned target: they can't leave the center, which stuns.

Playing against Seraphine

How to counter and exploit weaknesses

  1. Dodge her Beat Drop

    Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.

  2. Back off before her third spell

    Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.

  3. Spread out from your allies

    Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.

  4. Target her: she has no dash

    If you can engage, target Seraphine: her kit has no dash to escape.

Patch 16.21.1