Locke vs Lux

Locke
vs
Not enough games
Lux
Heavy AP damageCountered by spell shieldHigh burstHeavy poke

Build vs Lux

The champion's reference build, for lack of enough games in this matchup

Recommended items for Locke: Lich Bane, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Void Staff, Banshee's Veil, Stormsurge.

Starting items

Scorchclaw Pup
Health Potion

Core build

Lich Bane
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Rabadon's Deathcap
5

Anti CC

Mercury's Treads
4vs CC

Other options

Rabadon's Deathcap
Void Staff
Banshee's Veil
Stormsurge

Power Spikes

Strength by game phase

Lux's abilities

Passive, spells and ultimate

Illumination (P)

Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s12s10s–
610s12s10s1m
910s11.5s10s1m
1110s11s10s50s
1610s10s9s40s
1810s10s8s40s

Playing as Locke

Tips to maximize your impact

  1. Nails first, then Pursuit

    Cast Ritual Nails (Q) before Ashen Pursuit (E): your hits consume the nails stuck in the target, and each extra nail adds damage.

  2. Finish them with autos

    Finish off wounded targets with autos: Silver Stake (passive) adds magic damage that grows with their missing health.

  3. Activate W as the trade starts

    Activate Soul Ignition (W) at the start of a trade: it costs you health, but at the end, you heal back part of the last damage taken, plus more based on your missing health.

  4. Save E for a kill or a gank

    Save Ashen Pursuit (E) for a sure kill or to escape a gank: it's your only instant movement, it has a 10-second cooldown, and only a takedown resets it.

  5. Save Purgatory to finish

    Save Purgatory (R) to finish: it seals marked enemies below a health threshold, and when you pick up the artifact, each sealed champion raises that threshold for good.

Playing against Lux

How to counter and exploit weaknesses

  1. Keep two minions between you and her

    Stay behind at least two minions: Light Binding (Q) roots the first two enemies hit, so a single minion doesn't protect you.

  2. Step up when she misses Q

    Step up when Light Binding (Q) misses you: it's her only root, with a 10-second cooldown, and she has no dash to escape.

  3. Get out of her singularity fast

    Step out to the side as soon as Lucent Singularity (E) lands: the zone slows you, then explodes when it expires or when Lux detonates it.

  4. Don't run in a straight line

    At low health, change direction as you back off: Final Spark (R) is a straight beam that reaches very far and fires after a charge-up.

Patch 16.21.1