Lux vs Yone
Skill matchup
Build vs Yone
Build adapted to this matchup
Recommended items for Lux: Luden's Echo, Stormsurge, Shadowflame, Sorcerer's Shoes, Malignance, Rabadon's Deathcap, Zhonya's Hourglass, Dark Seal.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yone's abilities
Passive, spells and ultimate
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 14s | 22s | – |
| 6 | 4s | 14s | 22s | 2m |
| 9 | 4s | 14s | 22s | 2m |
| 11 | 4s | 14s | 22s | 1m40 |
| 16 | 4s | 14s | 16s | 1m20 |
| 18 | 4s | 14s | 10s | 1m20 |
Playing as Lux
Tips to maximize your impact
- Start with Light Binding
Start with Light Binding (Q), then Lucent Singularity (E) and Final Spark (R) before detonating the singularity: the root makes sure everything hits.
- Weave an auto between spells
Slip in an auto after each spell that hits: it triggers Illumination (passive) for extra magic damage, and Final Spark (R) triggers it too.
- Light up brush with your E
Cast Lucent Singularity (E) into a brush before walking in: the area is revealed, and a hidden enemy would be slowed.
- Shield your allies twice
Cast Prismatic Barrier (W) through as many allies as you can: the wand shields them on the way out, then again on the way back.
- Use your R often
Cast Final Spark (R) to clear a wave or secure an objective: it only has a 60 to 40 second cooldown, depending on rank.
Playing against Yone
How to counter and exploit weaknesses
- Back off after two Mortal Steels
Get out of his line after two Mortal Steel (Q) hits: the next one makes him dash forward and knocks the enemies hit into the air.
- Avoid his hits in spirit form
During Soul Unbound (E), avoid taking hits: when he snaps back, part of all the damage he dealt you is repeated.
- Trap his return
If you have ground-targeted CC, place it on the body he left behind: when Soul Unbound (E) ends, he has to return there.
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Hunter (passive) raises his critical strike chance, so each crit item does more for him.
- Don't line up with your allies
In teamfights, don't line up with your allies in front of him: Fate Sealed (R) hits every enemy in a line and knocks them into the air toward him.
Other Lux matchups
Patch 16.21.1