Malphite vs Heimerdinger
Skill matchup
Build vs Heimerdinger
Build adapted to this matchup
Recommended items for Malphite: Malignance, Stormsurge, Shadowflame, Mercury's Treads, Hollow Radiance, Kaenic Rookern, Thornmail, Frozen Heart.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Heimerdinger's abilities
Passive, spells and ultimate
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1s | 11s | 11s | – |
| 6 | 1s | 11s | 11s | 1m40 |
| 9 | 1s | 10s | 11s | 1m40 |
| 11 | 1s | 9s | 11s | 1m25 |
| 16 | 1s | 7s | 11s | 1m10 |
| 18 | 1s | 7s | 11s | 1m10 |
Playing as Malphite
Tips to maximize your impact
- Wait for them to group for R
Save Unstoppable Force (R) for when the enemy carries are grouped: nothing stops your charge, and the impact knocks every enemy in the area into the air.
- Steal speed with Seismic Shard
Cast Seismic Shard (Q) before engaging or to escape: it slows the target and gives you the speed it steals.
- Trade with your shield up
Take your trades while Granite Shield (passive) is up: it absorbs 10% of your max health, and Thunderclap (W) then triples your bonus armor.
- Ground Slam against attackers
Against a champion who lives on autos, start your trades with Ground Slam (E): it lowers their attack speed, and its damage scales with your armor.
Playing against Heimerdinger
How to counter and exploit weaknesses
- Destroy his turrets first
Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.
- Dodge the center of his grenade
Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.
- All-in after his grenade
Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.
- Pull him away from his turrets
Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.
- Back off from his giant turret
Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.
Other Malphite matchups
Patch 16.21.1