Matchup

Heavy AP damageSustained DPSHeavy CCHeavy poke

Build vs Azir

Build adapted to this matchup

Starting items

Doran's Shield
Health Potion

Core build

Kaenic Rookern
1vs AP
Unending Despair
2vs AD
Liandry's Torment
3Mage tank

Standard

Boots of Swiftness
4vs Slow
Hollow Radiance
5vs AP

Summoner spells

412100%

Anti AD

Plated Steelcaps
4vs AD
Sunfire Aegis
5vs AD
Randuin's Omen
vs AD
Frozen Heart
vs AD

Anti Heal

Thornmail
6vs Hybride

Anti AP

Mercury's Treads
4vs CC
Hollow Radiance
5vs AP
Spirit Visage
vs AP

Other options

Fimbulwinter
Survival
Jak'Sho, The Protean
vs Hybride
0.0% WR1 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
Second WindSecond Wind
OvergrowthOvergrowth
SorcerySorcery
TranscendenceTranscendence
Manaflow BandManaflow Band
Attack SpeedHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
MaokaiMaokai
AzirAzir
Favorable
Favorable
Passive

Azir's abilities

Passive, spells and ultimate

Shurima's Legacy (P)

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Cooldowns

Cooldowns by spell rank

LevelQWER
314s1.5s22s
610s1.5s22s2m
96s1.5s22s2m
116s1.5s22s1m45
166s1.5s19s1m30
186s1.5s16s1m30

Playing against Azir

How to counter and exploit weaknesses

1

Respect his soldiers' zone: if they're between you and him, he controls that entire area with his autos.

2

His Shurima Shuffle engages his whole team — spread out so he can't push everyone at once.

3

Azir is very weak in the early game: punish him before level 6 and before his first item.

4

Assassins that gap-close directly onto him counter him well because his soldiers don't protect him in melee range.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026