Master Yi vs Gangplank

Master Yi
vs
48.6%

over 420 games

Gangplank

Skill matchup

Heavy AD damageSplit pushHigh burstHeavy poke

You are stronger late game. Farm safe and avoid early trades.

Build vs Gangplank

Build adapted to this matchup

Recommended items for Master Yi: Blade of The Ruined King, The Collector, Lord Dominik's Regards, Berserker's Greaves, Titanic Hydra, Kraken Slayer, Infinity Edge, Guinsoo's Rageblade.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
The Collector
2
Lord Dominik's Regards
3

Standard

Berserker's Greaves
4AS
Titanic Hydra
5

Summoner spells

FlashDot95%
ExhaustFlash4%

Anti CC

Mercury's Treads
4vs CC

Other options

Titanic Hydra
Kraken Slayer
Infinity Edge
Guinsoo's Rageblade
Immortal Shieldbow
Death's Dance
Terminus
Experimental Hexplate
B. F. Sword
Serrated Dirk
Profane Hydra
Tiamat
Fiendhunter Bolts
Endless Hunger
Guardian Angel
Yun Tal Wildarrows
Hullbreaker
Serpent's Fang
Quicksilver Sash
Mortal Reminder
Ravenous Hydra
Mercurial Scimitar
Hubris
Navori Flickerblade
Randuin's Omen
Wit's End
50.0% WR50 games
DominationDomination
Hail of BladesHail of Blades
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
PrecisionPrecision
Legend: AlacrityLegend: Alacrity
TriumphTriumph
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Gangplank's abilities

Passive, spells and ultimate

Trial by Fire (P)

Every few seconds, Gangplank's melee strike will set his opponent on fire.

Cooldowns

Cooldowns by spell rank

LevelQWER
34.5s22s0s–
64.5s22s0s2m40
94.5s20s0s2m40
114.5s18s0s2m20
164.5s14s0s2m
184.5s14s0s2m

Playing as Master Yi

Tips to maximize your impact

  1. Dodge with Alpha Strike

    Cast Alpha Strike (Q) to dodge a spell or a burst: you're untargetable during the strike, and your autos lower its cooldown.

  2. Meditate to tank damage

    Cast Meditate (W) to tank a burst mid-teamfight: you take less damage, heal more at low health, and the time left on Highlander (R) is paused.

  3. Activate Highlander to chase

    Activate Highlander (R) to chase: you gain move speed and attack speed, and slows no longer affect you.

  4. Chain your kills

    Chain kills in teamfights: each takedown lowers the remaining cooldown of your basic spells, and extends Highlander (R) if it's active.

Playing against Gangplank

How to counter and exploit weaknesses

  1. Pop his kegs before he does

    Destroy his kegs before he does: a Powder Keg (E) destroyed by an enemy is defused, and each keg loses health over time.

  2. All-in, he has no dash

    If you can engage, go all-in: his kit has no dash to escape.

  3. Save a CC for after his W

    If your team has several CCs, don't use them all at once: Remove Scurvy (W) cleanses all his CC, then has a 22 to 14 second cooldown.

  4. Get out of his keg zone

    In teamfights, get out of his kegs' area: each Powder Keg (E) explosion deals the damage of the attack that set it off, ignores part of your armor and slows you.

Patch 16.21.1